The ultimate breakdown of the thinking process. Anger and frustration at the human condition. Experience of mental sorrow and torture from others.
A prostrate figure, pierced by all the swords belonging to the card.
Whatsoever is intimated by the design; also pain, affliction, tears, sadness, desolation. It is not especially a card of violent death.
Additional Meanings: Followed by Ace and King, imprisonment; for girl or wife, treason on the part of friends.
Advantage, profit, success, favour, but none of these are permanent; also power and authority.
Additional Meanings: Victory and consequent fortune for a soldier in war.
The Ten of Swords is called Ruin. It teaches the lesson which statesmen should have learned, and have not; that if one goes on fighting long enough, all ends in destruction.
Yet this card is not entirely without hope. The Solar influence rules; ruin can never be complete, because disaster is a sthenic disease. As soon as things are bad enough, one begins to build up again. When all the Governments have smashed each other, there still remains the peasant. At the end of Candide's misadventures, he could still cultivate his garden.
The 10 Swords shows a time for sorrow and upset.
Succumbing before the onslaught of inevitable forces, perseverance against great odds. Success at great price.
Tears, Affliction, Grief, Sorrow.
Passing Success, Momentary Advantage.
Affliction, Tears, Crying, Sobs, Groans, Sighs, Moans, Lamentations, Complaints, Ailments, Grief, Sadness, Distress, Jeremiad, Lay, Desolation.
Advantage, Gain, Profit, Success. Favor, Gift, Kind Deed, Influence, Ability, Empire, Authority, Power, Usurpation.
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